Once finished, you're put right into the game, standing outside a locked and barred door, looking down a tall stone trench, with a cave just ahead of you, and various patches of lava dotting the landscape. For those of you looking for more detail on the story of King's Field: The Ancient City, be sure to check out Agetec's website. Remarkably sparse in detail, they give you just enough information to get through the start of the game, and nothing more. That aside, the game proceeds smoothly through the introduction cutscenes. I've personally never known anyone who took three seconds to raise their head to look at the ceiling, but who knows, maybe all my friends are actually squirrels.on speed. Your character moves sluggishly whether he's moving forward, back, strafing left or right. I firmly believe this could've been a good appearance for King's Field, were it not for the depressingly slow movement of the controls. This works rather well in first person shooting games, where aim, speed, and reflex are all vitally important. First, unlike most RPG's, King's Field relies on a first person interface, where you look through the eyes of your character at all times. Playing Prince Devian is no small challenge. Sorrowful over the loss of his friend, but knowing the duty he must perform, Devian sets out to return the idol, and in so doing, you begin your quest. Approached in the night by a stranger, Devian was given the Idol of Sorrow, and instructions to return it to the Ancient City, lest its evil corrupt all the lands in a foul darkness. Prince Devian Rosberg, nobility from Heladin's neighboring country, Azalin, was a student of Septiego, and a wicked swordsman in his own right.
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